
Dorine LAPLANCHE
Lead 3D Artist
PROFILE
I’m a 3D artist / Lead artist for video games.
I like to do stylized model and focus on each detail of a creation. I am very versatile and I can model props, characters, creatures and modular environments in handpaint or PBR and work in game engine (Unity/Unreal)!
Having worked for mobile and console games, I am aware of technical constraints imposed by real-time.
I enjoy to work in a team, be a friendly and motivating team member.
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Currently I’m working as 3D artist at Airborn Studio.
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SOFTWARE
Mastering:






Learning (with basic knowledge):





EXPERIENCES
January 2020 - Today
September - November 2019
March - August 2019
June 2019 - Today
March 2021 - Today
October 2018 - Today
November 2017 - Mai 2018
June - July 2016
Lead 3D artist | Cyanide Studio
Lead 3D artist for a cooking project: Chef Life: A restaurant simulator on Pc, consoles(switch).
Define and ensure cohesion of artistic direction, manage a team and external production, organize the work and fix deadline. Create optimized props, food, character with a stylized aspect and work in unity with other team (Programmer, Animator, Game designer, tech artist,...)
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3D Artist (Freelance) | GFactory
Freelance 3D artist subcontractor for AAA project Crash Bandicoot 4!
Create props and environment. Texturing with substance painter and integration in unreal engine4.
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3D Artist (Freelance) | SEGA Hardlight
Freelance 3D artist for mobile game project: ChuChu Rocket! Universe on apple arcade.
Apply artistic direction, create modular environment, props and creatures with handpainted trim texturing. Create skybox and maccro texture. Optimize for mobile game.
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Host PropArt category | ARTSTATION Challenge
Check submissions, give constructive feedbacks and answer questions.
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Teacher | GameSup School
Teach student about 3D modelling/texturing with a workshop in collaboration with Elodie Mondoloni (2D concept artist). Focus on optimisation for video game and engine.
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3D Artist | Freelance
Freelance 3D artist for environments, weapons, characters and vehicles.
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3D Intern | GAMELOFT, Da Nang, Vietnam
Work as Intern 3D Artist in GFX team. Create props, environment and character for different mobile games : Dungeon Hunter, Puzzle Pets, Little Big City 2, N.O.V.A. Legacy.
Collaborate with concept art team, create and test new workflow for the studio.
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Internship | Travelers Studio
3D artist intern in an indie studio on Chase. Brainstorming for environment research, delivered and received feedback in order to drive the project forward, produced props and building concept for a thematic environment. Made with unity.
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PRODUCTIONS

Video game In coming project
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Year 2022
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Role Lead 3D Artist
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Company Cyanide Studio

Video game Crash Bandicoot 4
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Year 2020
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Role 3D environment/props artist
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Company GFactory

Mobile game ChuChu Rocket! Universe
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Year 2019
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Role 3D artist
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Company SEGA Hardlight

Mobile game N.O.V.A. Legacy
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Year 2018
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Role 3D character artist
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Company Gameloft
EDUCATION
2014 - 2017
2013 - 2014
ARIES école supérieure privée Lyon, France
Game Art Bachelor: 3 year Game Art Training - Studying 2D and
3D for video games, many Workshops in studio mode with the
Game Designers.
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ESMA Nantes, France
MAANA: 1 year training in traditional Art.