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Dorine LAPLANCHE
Lead 3D Artist

Adress :

FRANCE

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Email :

laplanche.dorine@gmail.com

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Age :

28 years old | August 19th, 1995

PROFILE

I’m a 3D artist / Lead artist for video games.
I like to do stylized model and focus on each detail of a creation. I am very versatile and I can model props, characters, creatures and modular environments in handpaint or PBR and work in game engine (Unity/Unreal)!
Having worked for mobile and console games, I am aware of technical constraints imposed by real-time.
I enjoy to work in a team, be a friendly and motivating team member.

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Currently I’m working as 3D artist at Airborn Studio.

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SOFTWARE

Mastering:

Learning (with basic knowledge):

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EXPERIENCES

January 2020 - Today

 

September - November 2019

 

March - August 2019

 

June 2019 - Today

 

March 2021 - Today

 

October 2018 - Today

 

November 2017 - Mai 2018

 

June - July 2016

 

Lead 3D artist | Cyanide Studio

Lead 3D artist for a cooking project: Chef Life: A restaurant simulator on Pc, consoles(switch).

Define and ensure cohesion of artistic direction, manage a team and external production,  organize the work and fix deadline. Create optimized props, food, character with a stylized  aspect and work in unity with other team (Programmer, Animator, Game designer, tech artist,...) 

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3D Artist (Freelance) | GFactory

Freelance 3D artist subcontractor for AAA project Crash Bandicoot 4!

Create props and environment. Texturing with substance painter and integration in unreal engine4.

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3D Artist (Freelance) | SEGA Hardlight

Freelance 3D artist for mobile game project: ChuChu Rocket! Universe on apple arcade.

Apply artistic direction, create modular environment, props and creatures with handpainted trim texturing. Create skybox and maccro texture. Optimize for mobile game.

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Host PropArt category | ARTSTATION Challenge

Check submissions, give constructive feedbacks and answer questions.

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Teacher | GameSup School

Teach student about 3D modelling/texturing with a workshop in collaboration with Elodie Mondoloni (2D concept artist). Focus on optimisation for video game and engine.

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3D Artist | Freelance

Freelance 3D artist for environments, weapons, characters and vehicles.

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3D Intern | GAMELOFT, Da Nang, Vietnam

Work as Intern 3D Artist in GFX team. Create props, environment and character for different mobile games : Dungeon Hunter, Puzzle Pets, Little Big City 2, N.O.V.A. Legacy.
Collaborate with concept art team, create and test new workflow for the studio.

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Internship | Travelers Studio

3D artist intern in an indie studio on Chase. Brainstorming for environment research, delivered and received feedback in order to drive the project forward, produced props and building concept for a thematic environment. Made with unity.

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PRODUCTIONS

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Video game                                 In coming project

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Year                                                2022

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Role                                               Lead 3D Artist

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Company                                     Cyanide Studio

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Video game                                 Crash Bandicoot 4

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Year                                                2020

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Role                                               3D environment/props artist

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Company                                     GFactory

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Mobile game                               ChuChu Rocket! Universe

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Year                                                2019

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Role                                               3D artist

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Company                                     SEGA Hardlight

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Mobile game                               N.O.V.A. Legacy

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Year                                                2018

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Role                                               3D character artist

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Company                                     Gameloft

EDUCATION

 2014 - 2017 

 

2013 - 2014

 

ARIES école supérieure privée Lyon, France
Game Art Bachelor: 3 year Game Art Training - Studying 2D and
3D for video games, many Workshops in studio mode with the
Game Designers.

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ESMA Nantes, France
MAANA: 1 year training in traditional Art.

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